﻿COMP {
RsID 128
Strg "Metaball Objekt"
Strg "Metaball Modeller"
}
COMP {
RsID 512
Strg "Blubble Ansicht"
Strg "Blubble Modeller"
}
COMP {
RsID 1024
Strg "Blubble UI Ansicht"
Strg "Blubble Modeller"
}
COMP {
RsID 2048
Strg "Blubble LCD Ansicht"
Strg "Blubble Modeller"
}
COMP {
RsID 256
Strg "Metaball Modeller"
Strg "Montage"
}
COMP {
RsID 1000
Strg "Blubble Drop Kandidat"
Strg ""
}
COMP {
RsID 1001
Strg "Blubble Drop Bereich"
Strg ""
}
PMap {
RsID 128
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg "Skalierungsfaktor"
}
PMap {
RsID 257
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg "Splitbar bevorzugte grösse"
}
PMap {
RsID 520
Strg ""
Strg ""
}
PMap {
RsID 521
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 522
Strg ""
}
PMap {
RsID 523
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 3000
Strg ""
}
PMap {
RsID 4000
Strg ""
Strg ""
Strg ""
}
TBAR {
RsID 256
Strg "Metaball Tools"
Strg "Zoom"
Strg "Hand"
Strg ""
Strg "Erstelle positive Kugel"
Strg "Erstelle positiven Würfel"
Strg "Erstelle positiven Zylinder"
Strg "Create Positive Cushion"
Strg ""
Strg ""
Strg "Erstelle negative Kugel"
Strg "Erstelle negativen Würfel"
Strg "Erstelle negativen Zylinder"
Strg "Create Negative Cushion"
Strg ""
}
Prop {
RsID 300
}
CMNU {
RsID 15
Strg "&View"
Strg "Voreingestellte Position"
Strg "-"
Strg "&WireFrame"
Strg "&Schattiert"
Strg "-"
Strg "&Primitiven Vorschau"
Strg "P&articles Preview"
Strg "&Mesh Preview"
Strg "-"
Strg "Show &Negatives Primitives"
Strg "-"
Strg "Grid..."
Strg ""
}
CMNU {
RsID 16
Strg "&Geometry"
Strg "Surface Fidelity..."
Strg "Surface Threshold..."
Strg ""
}
CMNU {
RsID 18
Strg ""
Strg "&Reference"
Strg "-"
Strg "&Oben"
Strg "Unten"
Strg "&Links"
Strg "&Rechts"
Strg "&Vorne"
Strg "&Hinten"
Strg "-"
Strg "L&ast"
Strg ""
}
STR {
RsID 8000
Strg "Create Primitives"
Strg "Delete Selection"
Strg "Move Selection"
Strg "Rotate Selection"
Strg "Scale Selection"
}
STR {
RsID 8001
Strg "Surface"
Strg "Element"
Strg "Position"
Strg "Orientation"
Strg "Size"
Strg "Threshold"
}
STR {
RsID 8128
Strg "Scale X: Drag left increase X size"
Strg "Scale Y: Drag left increase Y size"
Strg "Scale Z: Drag left increase Z size"
Strg "Uniform Scale: Drag left increase size"
Strg "Move/Select: Click/Drag in Plane"
Strg "Rotate 3D: Drag"
Strg "Rotate X: Rotate around X axis"
Strg "Rotate Y: Rotate around Y axis"
Strg "Rotate Z: Rotate around Z axis"
Strg "Pan: Drag to move Camera"
Strg "Zoom: In -> left, Out -> right  "
Strg "Dolly: Drag to rotate view"
Strg "Quality: Drag left, increase quality"
Strg "Hand: Scroll view"
Strg "Create Positive Sphere"
Strg "Create Positive Cube"
Strg "Create Positive Cylinder"
Strg "Create Positive Cushion"
Strg "Create Negative Sphere"
Strg "Create Negative Cube"
Strg "Create Negative Cylinder"
Strg "Create Negative Cushion"
Strg "Switch to Reference View"
Strg "Switch to Top View"
Strg "Switch to Bottom View"
Strg "Switch to Left View"
Strg "Switch to Right View"
Strg "Switch to Front View"
Strg "Switch to Back View"
Strg "Switch to Last View"
}
STR {
RsID 16000
Strg "Rendering: Wireframe/Shaded"
Strg "Generation Mode: Bad/Particles/Mesh"
Strg "Display Negative Primitives"
Strg "Set Selection Color"
Strg "Select Primitive By Color"
Strg "Primitive Preview: No Interaction"
Strg "Particles Preview"
Strg "Continuous Mesh Preview"
}
STR {
RsID 24000
Strg "Select: Click to select - Drag To Move Selection"
Strg "Hand: Drag To Move Viewing Zone"
Strg "Zoom: Drag To Zoom In/Out"
Strg "@MPan: Drag To Move Camera - Cmd for Up#@WPan: Drag To Move Camera - Ctrl for Up"
Strg "Dolly: Drag to Rotate View - ALT for Tilt"
Strg "@MRotate: Drag to Rotate Selection - Cmd/Shift Constrain#@WRotate: Drag to Rotate Selection - Ctrl/Shift Constrain"
Strg "Scale: Drag to scale"
Strg "Create: Click/Drag to Create Positive Sphere"
Strg "Create: Click/Drag to Create Positive Cube"
Strg "Create: Click/Drag to Create Positive Cylinder"
Strg "Create: Click/Drag to Create Positive Cushion"
Strg "Create: Click/Drag to Create Negative Sphere"
Strg "Create: Click/Drag to Create Negative Cube"
Strg "Create: Click/Drag to Create Negative Cylinder"
Strg "Create: Click/Drag to Create Negative Cushion"
}
Dlog {
RsID 3000
Strg "Skip this alert form now on"
Strg ""
}
Dlog {
RsID 523
Strg "Spacing :"
Strg "Draw a line every :"
Strg "0,00"
Strg "1"
Strg "Show"
Strg "Snap to"
Strg "Grid"
}
Dlog {
RsID 522
Strg "The Threshold controls the blob primitive's blending. Increasing the value gives bigger blobs with bigger blends. It should be set between 0.1% and 100%"
Strg "Help"
Strg "%"
Strg "0.00"
Strg "Threshold :"
Strg "Threshold"
}
Dlog {
RsID 521
Strg "Mesh Mode"
Strg "Spike Mode"
Strg "The Surface Fidelity controls the final object's shape quality. It should be set between 0.1% and 400%. "
Strg "0.00"
Strg "Fidelity :"
Strg "%"
Strg ""
Strg "Size :"
Strg "1.00"
Strg "Amount :"
Strg "0.50"
Strg "%"
Strg "Spike Mode is a special mode where spikes are added to the surface. Size and Amount control the spikes."
Strg ""
Strg "These settings are used to generate the final object. Changes will only be reflected in the perspective window, it means that the object will not change in the modeling window."
Strg "Warning"
Strg "Surface Fidelity"
}
Node {
RsID 300
}
Node {
RsID 257
Strg "Remember last command in Ghost Menu"
Strg "Spacing :"
Strg "Draw a line every :"
Strg "0.00"
Strg "1"
Strg "Show"
Strg "Snap to"
Strg "Grid Settings"
Strg "0.00"
Strg "Delay (s)"
Strg "Cycling"
}
Wind {
RsID 512
Strg "^0 of ^1"
}
Wind {
RsID 500
Strg "^0 of ^1"
}
