﻿TBAR {
RsID 1001
Strg "Grundflächen Erscheinung"
Strg "Keine"
Strg "Drahtgitter"
Strg "Undurchlässig"
Strg "Festkörper"
}
TBAR {
RsID 1002
Strg "Grundflächen Erscheinung"
Strg "Drahtgitter"
Strg "Festkörper"
Strg "Transparent"
}
TBAR {
RsID 1003
Strg "Render Modus"
Strg "Rahmen"
Strg "Drahtgitter"
Strg "Gouraud"
Strg "No Degrade"
}
TBAR {
RsID 1004
Strg "Render Modus"
Strg "Kein Rendern"
Strg "Rahmen"
Strg "Drahtgitter"
Strg "Gouraud"
Strg "No Degrade"
}
TBAR {
RsID 1000
Strg "Render Modus"
Strg "Rahmen"
Strg "Drahtgitter"
Strg "Lit Drahtgitter"
Strg "Flach"
Strg "Gouraud"
Strg "Texturiert"
Strg ""
}
TBAR {
RsID 999
Strg "Render Modus"
Strg "Rahmen"
Strg "Drahtgitter"
Strg "Lit Drahtgitter"
Strg "Flach"
Strg "Gouraud"
Strg "Texturiert"
Strg "Sketch
"
}
Node {
RsID 301
Strg "Render Modus:"
Strg "Zeige Hintergrund"
Strg "Drahtgittermodell:"
Strg "Antialias"
Strg "Festkörper"
Strg "Hintergrund zeichnen"
Strg "Skizze Polys"
Strg "Silhouetten:"
Strg "Anzeige:"
Strg "Alle Wände"
Strg "nur Aktive Wand"
Strg "Nur Boxen"
Strg "Farbe:"
Strg "festgelegt"
Strg "Objekt Farbe"
Strg "Intensität:"
Strg ""
Strg "0.00"
Strg "FPS"
Strg "Aktive Ebene:"
Strg "0.00"
Strg "FPS"
Strg "Inaktive Ebene:"
Strg ""
Strg "Detailstufe:"
Strg "Übernehmen auf:"
Strg "Aktive Ansicht"
Strg "Alle Ebenen im Fenster"
Strg "Zeige Normale"
Strg "Keine"
Strg "Pro Facet"
Strg "Pro Vertex"
Strg "Transparenz"
Strg "Aktiv"
Strg "Voreinstellung Welt Space"
Strg "Voreinstellung Betrachtung"
Strg "Beleuchtungsmodus:"
Strg "Spiegelung"
Strg "Neues Licht"
}
Node {
RsID 131
Strg "Licht Karte"
Strg "Szenenlichter"
Strg "Beleuchtungsmodus"
}
Node {
RsID 132
Strg "Licht Karte"
Strg "Szenenlichter"
Strg "Licht Karte und Szenenlichter"
Strg "Beleuchtungsmodus"
}
Node {
RsID 300
Strg "Aktive Ansicht"
Strg "Alle Ebenen im Fenster"
Strg "64"
Strg "128"
Strg "256"
Strg "512"
Strg "Textur Kartengrösse:"
Strg "Rendermodus"
Strg "Transparenz"
Strg "Spiegelung"
Strg "Antialias"
Strg "Skizze Polys"
Strg "Hintergrund zeichnen"
Strg "Zeige Hintergrund"
Strg "Optionen Anzeigen"
Strg "Keine"
Strg "Pro facet"
Strg "Pro vertex"
Strg "Grösse"
Strg "Zeige Normale"
Strg "Übernehmen auf"
Strg "Intensität"
Strg "Feste Farben"
Strg "Objekt Farben"
Strg "Alle Wände"
Strg "Nur aktive Wand"
Strg "Nur Boxen"
Strg "Silhouette"
Strg "0.00"
Strg "FPS"
Strg "FPS"
Strg "0.00"
Strg "Detailstufe"
Strg "Inaktive Ebene:"
Strg "Aktive Ebene:"
Strg "Zersetzungsmodus"
Strg "Licht Karte:"
}
COMP {
RsID 131
Strg "Software"
Strg "Benötigt"
}
COMP {
RsID 132
Strg "OpenGL"
Strg "Benötigt"
}
PMap {
RsID 131
Strg "Render Modus"
Strg "Beleuchtungsmodus"
Strg "Licht Karte"
Strg "Antialias Drahtgitter"
Strg "Zeichne Versteckte Drahtgitter"
Strg "Skizziere feste Polygone"
Strg "Zeige Hintergrund"
Strg "Aktiviere Bodenflächen Anzeige"
Strg "Silhouetten Modus"
Strg "Silhouetten Farbe"
Strg "Silhouetten Intensität"
Strg "Inaktiver Render Modus"
Strg "Aktiver Render Modus"
Strg "Inaktiver Render Modus FPS"
Strg "Aktiver Render Modus FPS"
Strg "Polygon Details"
Strg "Zeige Normale"
Strg "Normale grösse"
Strg "Transparenz"
Strg "Spiegelung"
Strg "Ist Aktive Ansicht"
Strg ""
Strg "Transfer Einstellungen"
}
PMap {
RsID 132
Strg "Render Modus"
Strg "Beleuchtungsmodus"
Strg "Licht Karte"
Strg "Antialias Drahtgitter"
Strg "Zeichne versteckte Drahtgitter"
Strg "Skizziere feste Polygone"
Strg "Zeige Hintergrund"
Strg "Aktiviere Bodenflächen Anzeige"
Strg "Silhouetten Modus"
Strg "Silhouetten Farbe"
Strg "Silhouetten Intensität"
Strg "Inaktiver Render Modus"
Strg "Aktiver Render Modus"
Strg "Inaktiver Render Modus FPS"
Strg "Aktiver Render Modus FPS"
Strg "Polygon Details"
Strg "Zeige Normale"
Strg "Normale grösse"
Strg "Transparenz"
Strg "Spiegelung"
Strg "Ist Aktive Ansicht"
Strg ""
Strg "Transfer Einstellungen"
}
