﻿Node {
RsID 129
}
Node {
RsID 140
Strg "Cross Screen"
Strg "Bearbeiten"
Strg "Glühen"
Strg "Bearbeiten"
Strg "Nebelfleck"
Strg "Bearbeiten"
Strg "Pulsator"
Strg "Bearbeiten"
Strg "Sterne"
Strg "Bearbeiten"
Strg "Vario Cross"
Strg "Bearbeiten"
}
Node {
RsID 141
Strg "Aktivieren"
Strg "Bearbeiten"
}
Node {
RsID 142
Strg "Aktivieren"
Strg "Bearbeiten"
}
Node {
RsID 143
Strg "Aktivieren"
Strg "Bearbeiten"
}
Node {
RsID 144
Strg "Aktivieren"
Strg "Bearbeiten"
}
Node {
RsID 145
Strg "Bearbeiten"
}
Node {
RsID 147
Strg "Bearbeiten"
Strg "Aktivieren"
}
Node {
RsID 131
Strg "Bearbeiten"
}
Node {
RsID 1129
Strg "Toon-Gruppe"
}
Node {
RsID 1128
Strg "Bearbeiten"
}
Node {
RsID 1130
Strg "Bearbeiten"
}
Node {
RsID 1132
Strg "Intensität"
Strg "Unschärfe"
Strg "Unschärferadius"
Strg "Erste Frames rendern"
}
Node {
RsID 1127
Strg "Toon-Effekt"
Strg "Linieneffekt"
Strg "Szeneeinstellungen aufheben"
}
Node {
RsID 220
Strg "Depth of Field (DOF) aktivieren"
Strg "Depth of Field - Raytracing (langsam)"
Strg "Fokus:"
Strg "0.00"
Strg "Unschärfeintensität"
Strg "Schnell"
Strg "Gut"
Strg "Beste"
Strg "Qualität"
Strg "Parameter"
}
Node {
RsID 128
Strg "Ansicht zurücks."
Strg "Entwurf"
Strg "Volles Rendern"
Strg "Autom. aktualisieren"
Strg "Rendern"
Strg "Rendermodus"
Strg "Vorschau"
}
Node {
RsID 200
Strg "Cross Screen aktivieren"
Strg "Glühengröße"
Strg "Sternengröße"
Strg "Winkel"
Strg "Strahlen"
Strg "Intensität"
Strg "Parameter"
}
Node {
RsID 212
Strg "Vorlagen"
Strg "Helligkeit"
Strg "Farbig"
Strg "Allgemein"
Strg "Farbe"
Strg "Glühen"
Strg "Innen"
Strg "Außen"
Strg "Intensität"
Strg "Maßstab"
Strg "Licht glühen"
Strg "Typ:"
Strg "Intensität"
Strg "Maßstab"
Strg "Rotation"
Strg "Farbe"
Strg "Lichtstrahlen"
Strg "Typ:"
Strg "Intensität"
Strg "Maßstab"
Strg "Halo"
Strg "Typ:"
Strg "Intensität"
Strg "Maßstab"
Strg "Reflexionen"
}
Node {
RsID 213
Strg "Unschärfe aktivieren"
Strg "Radius"
Strg "Quadratisch"
Strg "Linear"
Strg "Gauß"
Strg "Keine"
Strg "Dropoff-Funktion"
Strg "Qualität"
Strg "Hoch"
Strg "Mittel"
Strg "Niedrig"
Strg "Parameter"
}
Node {
RsID 221
Strg "Radius"
Strg "Intensität"
Strg "Distanzabschwächung"
Strg " (viel langsamer)"
Strg "Aura"
Strg "Aktivieren"
Strg "Animieren"
Strg "Maßstab der Turbulenz"
Strg "Konzentration"
Strg "Turbulenz"
}
Node {
RsID 222
Strg "Aura aktivieren"
}
Node {
RsID 1228
Strg "Algorithmus"
Strg "Durchläufe"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "Glättung"
Strg "Glanzpunktkontur"
Strg "Schattenkontur"
Strg "0.00"
Strg "Distanzgrenzwert"
Strg "Distanz"
Strg "Winkel in Grad"
Strg "Harte Kanten"
Strg "Objektkontur"
Strg "Breite der Linien"
Strg "Glanzpunktgröße"
Strg "Schattengröße"
Strg "Linieneffekt"
Strg "Toon-Effekt"
Strg "Glanzpunkt"
Strg "Basis"
Strg "Schatten"
Strg "Linie"
Strg "Basics"
}
Node {
RsID 201
Strg "Glühen aktivieren"
Strg "Glühengröße"
Strg "Intensität"
Strg "Parameter"
}
Node {
RsID 202
Strg "Nebelfleck aktivieren"
Strg "Radius 1"
Strg "Radius 2"
Strg "Winkel"
Strg "Strahlen"
Strg "Dick"
Strg "Intensität"
Strg "Parameter"
}
Node {
RsID 203
Strg "Pulsator aktivieren"
Strg "Größe"
Strg "Dicke"
Strg "Winkel"
Strg "Intensität"
Strg "Parameter"
}
Node {
RsID 204
Strg "Sterne aktivieren"
Strg "Größe"
Strg "Dicke"
Strg "Winkel"
Strg "Strahlen"
Strg "Intensität"
Strg "Diffraktion"
Strg "Parameter"
}
Node {
RsID 205
Strg "Aktivieren"
Strg "Größe"
Strg "Dicke"
Strg "Winkel 1"
Strg "Intensität"
Strg "Winkel 2"
Strg "Diffraktion"
Strg "Parameter"
}
Node {
RsID 211
Strg "Aktivieren"
Strg "Animieren"
Strg "Maßstab der Turbulenz"
Strg "Konzentration"
Strg "Turbulenz"
Strg "Radius"
Strg "Realismus"
Strg "Qualität"
Strg "Aktivieren"
Strg "Intensität"
Strg "Haupteinstellungen"
}
Node {
RsID 1230
Strg "Höhe"
Strg "Breite"
Strg "Intensität"
Strg "Form         "
Strg "Algorithmus  "
Strg "Farbe"
Strg "Hintergrund akzeptiert Überstrahlung"
Strg "Parameter"
}
Node {
RsID 100
}
Node {
RsID 210
Strg "Gel verwenden / Photometrische Profile"
Strg "Puffergröße"
Strg "Nebel"
Strg "Aktivieren"
Strg "Animieren"
Strg "Maßstab der Turbulenz"
Strg "Konzentration"
Strg "Turbulenz"
Strg "Aktivieren"
Strg "Schattenpuffergröße"
Strg "Licht durchdringt Transparenz"
Strg "Umkehren"
Strg "3D-Schatten"
Strg "Lichtkegel aktivieren"
Strg "Intensität"
Strg "Falloff"
Strg "Haupteinstellungen"
}
Node {
RsID 1131
Strg "Akzeptieren"
Strg "Verteilung"
Strg "Szeneeinstellungen aufheben"
}
CMNU {
RsID 301
Strg ""
Strg "Keine"
Strg "Ausgefüllt"
Strg "Linsenförmig"
Strg ""
}
CMNU {
RsID 302
Strg ""
Strg "Keine"
Strg "Zufällig"
Strg "30j Gemustert"
Strg "Zoomobjektiv"
Strg "Heimvideo"
Strg "Hi-8 Video"
Strg "Scheinwerfer"
Strg "Blitzlicht"
Strg "Anamorph I"
Strg "Anamorph II"
Strg "Kratzer"
Strg "Sternenstrahl"
Strg "Horizontale Überstrahlung"
Strg "Vertikale Überstrahlung"
Strg "Hyper-Überstrahlung I"
Strg ""
}
CMNU {
RsID 303
Strg ""
Strg "Keine"
Strg "Standardobjektiv"
Strg "Weitwinkelobjektiv"
Strg "Zoomobjektiv"
Strg "Heimvideo"
Strg "Hi-8 Video"
Strg "Scheinwerfer"
Strg "Blitzlicht"
Strg "Anamorph I"
Strg "Anamorph II"
Strg "Sonnenuntergang"
Strg ""
}
CMNU {
RsID 300
Strg "Standardeinstellungen"
Strg "Keine"
Strg "Standardobjektiv"
Strg "Anamorph I"
Strg "Anamorph II"
Strg "Blauer Lichtblitz"
Strg "Fehlerlicht"
Strg "Wüstensonne"
Strg "Discolicht"
Strg "Östlicher Stern"
Strg "Explosion"
Strg "Blitzlicht"
Strg "Schimmer"
Strg "Halo-Nova"
Strg "Hi-8 Video"
Strg "Heimvideo"
Strg "Halo linsenförmig"
Strg "Quasar"
Strg "Zerkratztes Objektiv"
Strg "Scheinwerfer"
Strg "Stern"
Strg "Straßenlaterne"
Strg "Sonnenlicht"
Strg "Unterwasserlicht"
Strg "Verzerrter Lichtblitz"
Strg "Weiße Nova"
Strg "Gelber Sternenaufgang"
Strg "Zoomobjektiv"
Strg ""
}
CMNU {
RsID 1000
Strg "Linienglättung"
Strg "Keine"
Strg "Toon 1"
Strg "Toon 2"
Strg "Benutzerdef."
Strg ""
}
CMNU {
RsID 1001
Strg "Algorithmus"
Strg "Differenz"
Strg "Absolut"
Strg "Weiß"
Strg ""
}
CMNU {
RsID 1002
Strg "Form"
Strg "Ellipse"
Strg "Schimmer"
Strg ""
}
COMP {
RsID 1127
Strg "Toon! / Cartoon überschreiben"
Strg "Basic"
}
COMP {
RsID 1128
Strg "Toon! Part III / Cartoon"
Strg "COM Examples"
}
COMP {
RsID 1129
Strg "Toon! Gruppe"
Strg ""
}
COMP {
RsID 1131
Strg "Überstrahlung überschreiben"
Strg "Basic"
}
COMP {
RsID 1130
Strg "Überstrahlung"
Strg "COM Examples"
}
COMP {
RsID 1132
Strg "Motion Blur / Bewegungsunschärfe"
Strg "Bewegungsunschärfe"
}
COMP {
RsID 129
Strg "Depth of Field / Tiefenschärfe"
Strg "data #1"
}
COMP {
RsID 130
Strg "Lichtkegel"
Strg "data #1"
}
COMP {
RsID 152
Strg "Lichtkegel"
Strg "Volumetrisch"
}
COMP {
RsID 131
Strg "3D-Aura"
Strg "Basic"
}
COMP {
RsID 154
Strg "3D-Aura"
Strg "data #1"
}
COMP {
RsID 132
Strg "3D-Lichtkugel"
Strg "data #1"
}
COMP {
RsID 153
Strg "3D-Lichtkugel"
Strg "Volumetrisch"
}
COMP {
RsID 133
Strg "Lens Flare / Linsenlichtreflex"
Strg "data #1"
}
COMP {
RsID 134
Strg "Cross Screen"
Strg "data #1"
}
COMP {
RsID 135
Strg "Nebelfleck"
Strg "data #1"
}
COMP {
RsID 136
Strg "Glühen"
Strg "data #1"
}
COMP {
RsID 137
Strg "Pulsator"
Strg "data #1"
}
COMP {
RsID 138
Strg "Sterne"
Strg "data #1"
}
COMP {
RsID 139
Strg "Vario Cross"
Strg "data #1"
}
COMP {
RsID 140
Strg "Lichteffekte"
Strg "Basic"
}
COMP {
RsID 141
Strg "Lichtkegel"
Strg "Basic"
}
COMP {
RsID 142
Strg "Depth of Field / Tiefenschärfe"
Strg "Basic"
}
COMP {
RsID 143
Strg "Lichtkugel"
Strg "Basic"
}
COMP {
RsID 144
Strg "Aura"
Strg "Basic"
}
COMP {
RsID 145
Strg "Lens Flare / Linsenlichtreflex"
Strg "Basic"
}
COMP {
RsID 146
Strg "Blur / Unschärfe"
Strg "data #1"
}
COMP {
RsID 147
Strg "Unschärfeobjekt"
Strg "Basic"
}
COMP {
RsID 500
Strg "TDofTargetsPart"
Strg ""
}
COMP {
RsID 501
Strg "TTargetsControlerPart"
Strg ""
}
PMap {
RsID 1127
Strg "Aufheben"
Strg "Toon-Effekt"
Strg "Linieneffekt"
}
PMap {
RsID 1128
Strg "Linienglättung"
Strg "Linienbreite d. Objektkontur"
Strg "Linienglättung"
Strg "Linienfarbe"
Strg "Distanzgrenzwert"
Strg "Schattenfarbe"
Strg "Schattengröße"
Strg "Glanzpunktgröße"
Strg "Linienbreite d. Schattenkontur"
Strg "Toon-Effekt"
Strg "Linieneffekt"
Strg "Distanz d. Linienbreite"
Strg "Glanzpunktbreite"
Strg "Durchläufe d. Linienglättung"
Strg "Glättung oben links"
Strg "Glättung oben links"
Strg "Glättung oben links"
Strg "Glättung oben links"
Strg "Glättung oben links"
Strg "Glättung oben links"
Strg "Glättung oben links"
Strg "Glättung oben links"
Strg "Glättung oben links"
Strg "Linienbreite harter Kanten"
Strg "Grenzwert harter Kanten"
Strg "Basisfarbe"
Strg "Glanzpunktfarbe"
}
PMap {
RsID 1129
Strg "Gruppe"
}
PMap {
RsID 1131
Strg "Aufheben"
Strg "Verteilung"
Strg "Akzeptieren"
}
PMap {
RsID 1130
Strg "Form"
Strg "Algorithmus"
Strg "Breite"
Strg "Höhe"
Strg "Intensität"
Strg "Form"
Strg "Hintergrund akzeptiert Überstrahlung"
Strg "Algorithmus"
Strg "Farbe"
}
PMap {
RsID 1132
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg "Zeit"
Strg "Intensität"
Strg "Unschärferadius"
Strg "Unschärfe AN/AUS"
Strg ""
}
PMap {
RsID 129
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 130
Strg "Intensität"
Strg "Radius"
Strg "Gelpufferbreite"
Strg "Schattenpufferbreite"
Strg "Maßstab"
Strg "Konzentration"
Strg "Turbulenz"
Strg "Gel verwenden"
Strg "Schatten hinzufügen"
Strg "Animieren"
}
PMap {
RsID 152
}
PMap {
RsID 131
Strg "Radius"
Strg "Intensität"
Strg "Maßstab der Turbulenz"
Strg "Konzentration"
Strg "Farbe"
Strg "Turbulenz"
Strg "Animieren"
Strg "Abschwächen"
}
PMap {
RsID 132
Strg "Intensität"
Strg "Maßstab"
Strg "Konzentration"
Strg "Turbulenz"
Strg "Animieren"
}
PMap {
RsID 153
}
PMap {
RsID 133
Strg ""
Strg ""
Strg "Intensität d. Lens Flare"
Strg "Vordefiniertes Lens Flare"
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 134
Strg "Glühenradius"
Strg "Sternenradius"
Strg "Anzahl der Strahlen"
Strg "Winkel"
Strg "Intensität"
}
PMap {
RsID 135
Strg "Erster Radius"
Strg "Zweiter Radius"
Strg "Winkel"
Strg "Intensität"
Strg "Anzahl der Strahlen"
Strg "Dick (AN/AUS)"
}
PMap {
RsID 136
Strg "Glühenradius"
Strg "Intensität"
}
PMap {
RsID 137
Strg "Sternendicke"
Strg "Sternengröße"
Strg "Winkel"
Strg "Intensität"
}
PMap {
RsID 138
Strg "Sternendicke"
Strg "Sternengröße"
Strg "Winkel"
Strg "Intensität"
Strg "Anzahl der Strahlen"
Strg "Diffraktion (AN/AUS)"
}
PMap {
RsID 139
Strg "Sternendicke"
Strg "Sternengröße"
Strg "Sternenwinkel 1"
Strg "Sternenwinkel 2"
Strg "Intensität"
Strg "Diffraktion (AN/AUS)"
}
PMap {
RsID 140
Strg "Cross Screen"
Strg "Glühen"
Strg "Nebelfleck"
Strg "Pulsator"
Strg "Sterne"
Strg "Vario Cross"
Strg "Glühenradius"
Strg "Sternenradius"
Strg "Anzahl der Strahlen"
Strg "Winkel"
Strg "Intensität"
Strg "Glühenradius"
Strg "Intensität"
Strg "Sternendicke"
Strg "Sternengröße"
Strg "Winkel"
Strg "Intensität"
Strg "Erster Radius"
Strg "Zweiter Radius"
Strg "Winkel"
Strg "Intensität"
Strg "Anzahl der Strahlen"
Strg "Dick (AN/AUS)"
Strg "Sternendicke"
Strg "Sternengröße (%) "
Strg "Winkel"
Strg "Intensität"
Strg "Anzahl der Strahlen"
Strg "Diffraktion (AN/AUS)"
Strg "Sternendicke"
Strg "Sternengröße"
Strg "Sternenwinkel 1"
Strg "Sternenwinkel 2"
Strg "Intensität"
Strg "Diffraktion (AN/AUS)"
}
PMap {
RsID 141
Strg "Lichtkegel aktivieren"
Strg "Intensität"
Strg "Radius"
Strg "Gelpufferbreite"
Strg "Schattenpufferbreite"
Strg "Maßstab"
Strg "Konzentration"
Strg "Nebelfarbe"
Strg "Turbulenz"
Strg "Gel verwenden"
Strg "Schatten hinzufügen"
Strg "Animieren"
Strg ""
Strg ""
Strg "Falloff"
}
PMap {
RsID 142
Strg "Depth of Field (DOF) aktivieren"
Strg "Depth of Field - Raytracing"
Strg "Autom. aktualisieren"
Strg "Fokus"
Strg "Intensität"
Strg "Qualität"
Strg "Ziele"
}
PMap {
RsID 143
Strg "Lichtkugel aktivieren"
Strg "Turbulenz"
Strg "Animieren"
Strg "Falloff"
Strg "Radius"
Strg "Intensität"
Strg "Maßstab der Turbulenz"
Strg "Konzentration"
Strg "Falloff-Qualität"
}
PMap {
RsID 144
Strg "Aktivieren"
Strg "Turbulenz"
Strg "Animieren"
Strg "Abschwächen"
Strg "Radius"
Strg "Intensität"
Strg "Maßstab der Turbulenz"
Strg "Konzentration"
Strg "Farbe"
}
PMap {
RsID 145
Strg "Haupteinstellungen"
Strg "Halo-Art"
Strg "Strahlart"
Strg "Reflexionsart"
Strg "Strahlfarbe"
Strg "Halo-Farbe"
Strg "Lichtfarbe"
Strg "Haupteinstellungen"
Strg "Haupteinstellungen"
Strg "Haupteinstellungen"
Strg "Haupteinstellungen"
Strg "Helligkeit"
Strg "Seitenverhältnis"
Strg "Lichtintensität"
Strg "Lichtmaßstab"
Strg "Halo-Intensität"
Strg "Halo-Maßstab"
Strg "Reflexionsintensität"
Strg "Reflexionsmaßstab"
Strg "Strahlintensität"
Strg "Strahlmaßstab"
Strg "Strahlrotation"
Strg "Strahlwinkel"
Strg "Strahlbreite"
Strg "Licht glühen"
Strg "Quelle glühen"
Strg "Inneres Glühen"
Strg "Äußeres Glühen"
Strg "Farbringe verwenden"
}
PMap {
RsID 146
}
PMap {
RsID 147
Strg "Aktivieren"
Strg "Dropoff-Funktion"
Strg "Qualität"
Strg "Unschärfeintensität"
}
TBAR {
RsID 20000
Strg "Zoomvorschau - Tools"
Strg "2D-Schwenk"
Strg "2D-Zoom"
}
TBAR {
RsID 20001
Strg "Vorschau - Tools"
Strg "Fokus"
}
