﻿{
	name	"Textur"
	file
	{
		fNam	"Bark.cbr"
		dNam	"Rinde"
		comm	"Rindeneffekt"
	}
	file
	{
		fNam	"Bumpy01.cbr"
		dNam	"Relief"
		comm	"Bump- / Reliefeffekt"
	}
	file
	{
		fNam	"Bumpy02.cbr"
		dNam	"Relief"
		comm	"Bump- / Reliefeffekt"
	}
	file
	{
		fNam	"Cellular.cbr"
		dNam	"Zellular"
		comm	"Zellularer Effekt"
	}
	file
	{
		fNam	"Copper.cbr"
		dNam	"Kupfer"
		comm	"Kupfereffekt"
	}
	file
	{
		fNam	"Crackles01.cbr"
		dNam	"Aufreißen"
		comm	"Risseffekt"
	}
	file
	{
		fNam	"Crackles02.cbr"
		dNam	"Aufreißen"
		comm	"Risseffekt"
	}
	file
	{
		fNam	"Crackles03.cbr"
		dNam	"Aufreißen"
		comm	"Risseffekt"
	}
	file
	{
		fNam	"Crunch.cbr"
		dNam	"Splittern"
		comm	"Splittereffekt"
	}
	file
	{
		fNam	"FractalHoles.cbr"
		dNam	"Fraktallöcher"
		comm	"Fraktallocheffekt"
	}
	file
	{
		fNam	"Fuseball.cbr"
		dNam	"Fuseball"
		comm	"Sternenähnlicher Effekt"
	}
	file
	{
		fNam	"Horns.cbr"
		dNam	"Geweih"
		comm	"Geweihähnlicher Effekt"
	}
	file
	{
		fNam	"Lava.cbr"
		dNam	"Lava"
		comm	"Lavaeffekt"
	}
	file
	{
		fNam	"Leather01.cbr"
		dNam	"Leder"
		comm	"Ledereffekt"
	}
	file
	{
		fNam	"Leather02.cbr"
		dNam	"Leder"
		comm	"Ledereffekt"
	}
	file
	{
		fNam	"Leather03.cbr"
		dNam	"Leder"
		comm	"Ledereffekt"
	}
	file
	{
		fNam	"Macro.cbr"
		dNam	"Makro"
		comm	"Makroeffekt"
	}
	file
	{
		fNam	"Marble.cbr"
		dNam	"Marmor"
		comm	"Marmoreffekt"
	}
	file
	{
		fNam	"Mosaic.cbr"
		dNam	"Mosaik"
		comm	"Mosaikeffekt"
	}
	file
	{
		fNam	"RippledSkin.cbr"
		dNam	"Gewellt"
		comm	"Gewellter Hauteffekt"
	}
	file
	{
		fNam	"Skin01.cbr"
		dNam	"Haut"
		comm	"Skin- / Hauteffekt"
	}
	file
	{
		fNam	"Skin02.cbr"
		dNam	"Haut 2"
		comm	"Skin- / Hauteffekt"
	}
	file
	{
		fNam	"Skin03.cbr"
		dNam	"Haut 3"
		comm	"Skin- / Hauteffekt"
	}
	file
	{
		fNam	"Snake.cbr"
		dNam	"Schlange"
		comm	"Schlangenhauteffekt"
	}
	file
	{
		fNam	"Spatter.cbr"
		dNam	"Spritzer"
		comm	"Spritzereffekt"
	}
	file
	{
		fNam	"Tissue01.cbr"
		dNam	"Gewebe"
		comm	"Gewebeeffekt"
	}
	file
	{
		fNam	"Tissue02.cbr"
		dNam	"Gewebe 2"
		comm	"Gewebeeffekt"
	}
	file
	{
		fNam	"Veins.cbr"
		dNam	"Adern"
		comm	"Aderneffekt"
	}
	file
	{
		fNam	"Waves.cbr"
		dNam	"Wellen"
		comm	"Welleneffekt"
	}
	file
	{
		fNam	"Wool.cbr"
		dNam	"Wolle"
		comm	"Wolleeffekt"
	}
	file
	{
		fNam	"DoubleHole01.cbr"
		dNam	"Doppelloch"
		comm	"Doppellocheffekt"
	}
	file
	{
		fNam	"DoubleHole02.cbr"
		dNam	"Doppelloch asymmetrisch"
		comm	"Asymmetrischer Doppellocheffekt"
	}
	file
	{
		fNam	"Linen.cbr"
		dNam	"Leinen"
		comm	"Leineneffekt"
	}
	file
	{
		fNam	"MetalGrid.cbr"
		dNam	"Metallgitter"
		comm	"Metallgittereffekt"
	}
	file
	{
		fNam	"PointField.cbr"
		dNam	"Gepunkteter Bereich"
		comm	"Punktflächeneffekt"
	}
	file
	{
		fNam	"Skin04.cbr"
		dNam	"Haut"
		comm	"Skin- / Hauteffekt"
	}
}

