I think the distinction between “intelligence” and probability is an important part of understanding how these models work. Even though the underlying process is mathematical, the results can still be surprisingly useful for creative workflows.
What I find particularly interesting is how this is starting to affect 3D production. AI can help with ideation, references, concept development, and parts of the animation workflow, while the final result still benefits from human artistic direction and technical control.
For example, AI-assisted workflows could become useful alongside traditional 3d character animation services , especially for developing character concepts, movement ideas.
I'd be interested to hear how others here are already using AI in their Blender or 3D workflows. Are you finding it more useful for generating ideas, creating assets, or actually speeding up production?