Von der Versionsnummer her sieht's nach nix aus, aber obwohl nicht mal gross erwähnt, rendert mir das Ding plötzlich schneller.
Erstaunlicherweise hat's mir das aber nicht automatisch geholt, obwohl's das eigentlich müsste. Drum lohnt sich vielleicht ein Blick auf die aktuelle Versionsnummer.
Keine Ahnung, ob all diese Dinge erst in diesem Update berücksichtigt wurden, aber es liest sich ganz beeindruckend:
Update to Version 5.08 - Build 278365
This update is available for Mac and Windows platforms.
Cornucopia3D content may not perform correctly with this update. You will have to re-download the content when the store re-opens.
The following is a list of bug fixes and improvements included in this update:
New! Added several MultiPass channels:
UVW Coordinates channel,
XYZ Normal Vector channel,
Diffuse Lighting channel,
Specular Lighting channel,
Material Color channel.
Improved handling of large images.
Improved Network Rendering.
Improved Pre-Animated Mesh handling.
Improved Scene Loading:
Improved incorporated textures loading.
Improved the loading of scenes containing empty meshes.
Removed incorrect messages when loading scenes.
Fixed saving and loading of Atmospheres without sun light.
Improved Rendering Engine:
Improved Hybrid 2.5D Motion Blur with EcoSystems.
Improved anti-aliasing system.
Improved light influence over Ecosystems.
Improved shadows render onto plants.
Improved rendering of transparent boolean objects and meshes with invisible volumetric materials.
Improved rendering of animation with strong distance blurring.
Improved Network Rendering with Multipass.
Improved Billboards lighting.
Improved Texture Anti-Aliasing over Billboards, Plants and EcoSystems.
Improved Rendering to Disk:
Improved strategy for very large renders.
Improved Camera post processing.
Fixed path names behavior.
Improved editing options:
Fixed missing leaves when baking some plants to polygons.
Improved welding.
Improved stability when using animated mixed or ecosystem materials.
Improved EcoSystem populate function.
Improved edition of exported objects.
Improved baking of boolean objects and plants.
Improved memory management when editing and loading EcoSystem materials.
Improved Import/Export:
Improved RLA, RPF and DXF support.
Macintosh: Improved HDR export.
Improved OBJ import.
Improved terrain export.
Improved Poser 6 support:
Added quaternion interpolation for improved support of Poser animations,
Fixed support of dynamic effects,
Improved Poser objects manipulation,
Fixed bad names when importing on Windows,
Fixed ignored single frame option when importing on MacOS,
Improved compatibility with Vue 4 scenes containing Poser figures.
Improved Python:
Added tkinter library files to allow python scripts to build graphical interfaces.
Improved compatibility with HyperVue,
Corrected several scripts,
Fixed PixelFilter callback function.
Improved Batch Rendering:
Fixed a problem with single-frame render,
Added the ability to shutdown computer at the end of a batch process.
Improved Serial Number management for Pro Studio upgrades and Extra-Plants.
Macintosh: Fixed RenderCow on Tiger (a separate update may be necessary, see update description for more details).
Fixed shifts between renderings when using synchronization plugins.
Other minor interface fixes and improvements.