Beiträge von masterzone

    Power Cloner is a R13/14 Cinema 4D plugin that implements a totally new concept of cloner tool.
    Thanks to its design and flexibility it can be used with success in many fields from Motion Graphics to Architectural design.
    The usual limit of the other standard cloner systems is the ability to position and control each single cloned elements. Normally you can position the clones on a surface by selecting a few options like vertex position, surface position, tag selection etc etc. but sometimes it is not so flexible.
    So we thinked that joining the power of a Ray tracing system with a cloning system could be a new way of thinking cloner.....and this is what we have done.
    The principle of use is very easy:
    - use an object and Rays Emitter and project the rays on a polygon
    - you can also control the focus of rays thanks to another object
    - each ray that collides with the polygon becomes a cloned object
    - you can clone any kind of object
    You can use our two special emitter objects called Planar Projector and Dome Projector or you can use all the objects of Cinema 4D that are based on Polygon or Spline (Cube, Sphere, Cylinder, Polygon, Arc, Rectangle, Nside, Spline etc etc)
    Of course we have integrated a lot of options to give you the possibility to control the rays and change clones position, rotation, scale and much more.
    We have also implemented a target modifier that attracts the attention of cloned objects depending on the distance between target object and cloned object.
    Within the plugin bundle it is included also a Spline Cloner that has got the same main powerfull features of the Power Cloner


    http://www.c4dzone.com/en/blog…wer-cloner-plugin-296.htm


    Power Cloner is available at our plugin section store at price of 35,00 euro + VAT

    Spline Extruder is a r13/r14 Cinema 4D plugin that combines the power of Sweep Nurbs modeling with the Box Modeling by extruding a polygonal selection using a spline path in real time


    The principle of use it's very easy:


    - Make a polygon selection
    - Press "Prepare Extrusion" button
    - Some support objects will added to the scene automatically by the plugin
    - Adjust the spline created by the plugin and set your sweep options
    - If you need to bake the result just press the "Bake Extrude" button otherwise leave it as is the scene


    This tool is ideal for all 3D modelers and you will save a lot of time during extrusion, one of the fundamental of box modeling.
    Model handles, ropes, wrought iron gates and also trees will be a breeze.
    Last but not least......the plugin can be used also to create nice animation, the extrusion in real time so if you animate the spline and the parameters also the final extrusion will be animated in real time.


    Features in this release:


    - select spline path (intermediate point support: Natural)
    - select polygon to extrude
    - control the start point of extrusion with a support object
    - control of subdivision number
    - control of mesh rounding base
    - faculty cap at the end of extrusion
    - control of base rotation
    - control of automatic twist of the sweep without using function curve data
    - control of rotation profile with a function curve data
    - control of scale profile with a function curve data
    - extrude multiple polygon selections at the same time


    The plugin works with all editions of Cinema 4D R13/14 (Prime, Broadcast, Visualize, Studio) and with all cinema 4D compatible engine renderers (V-Ray etc).
    Cinema4D and system requirements:
    -Cinema4D Version 13/14
    -OSX Snow Leopard e MLion



    Spline Extruder is available at our plugin section store at price of 29,00 euro + VAT
    Visit: www.c4dzone.com

    Point Morph is a Cinema 4D r13/r14 plugin that helps user to create and animate complex poses quickly.
    We developed this plugin in order to bypass some frustrating limitations of the PoseMorph Tag which is actually one of the best and easy tool to create and animate poses in Cinema 4D.


    Point Morph works by copying the base pose into a new a new object so you can use tools like iron and slide that usually don't work with PoseMorph because they modify the base pose even if you are working on a custom pose.


    You can use all kinds of tools but of corse the custom pose need to have the same number of vertices of base pose.
    Another interesting feature of Point Morph is the add track spline function.
    
By default the Pose Morph mix the poses using the linear transition, this is not a limitation but if you want to fix this behaviour you need to waste a lot of time finding the correct rotation point of the pose because there is no visual tool that helps you during this process.
    
Point morph can creates a spline for each point you need to animated over a path.


    You can also flip your pose and spline tracks automatically with the Point Morph tools.


    Point morph also creates automatically for you a controller object with user datas and xpresso script configured and ready to use......only in one click.


    Last but not the least PoseMorph is available only Studio edition of Cinema, Point morph is free and downloadable from our store and works with all editions: PRIME, BROADCAST, VISUALIZE, STUDIO


    http://www.c4dzone.com/en/blog…morph-free-plugin-268.htm