. This is a bug fix version.
We are providing in your accounts the updated Bryce 7 beta build. Keep an eye on your account for the update, this could take some time today to populate all accounts. This
new build of Bryce has some much needed bug fixes. This beta is for you
to review. When we hear from you that this has helped with solving many
stability issues, we'll call the build complete.
Our development team is beginning work on a 7.1 project with a list of
features, and bug fixes. So the development will continue.
Fixed in this build:
Bryce : Fixed : Sky compatibility after changing number of cores
Bryce : Implemented : Support for 7.1 materials
Bryce : Fixed : Set maximum thread number to 8 returning memory consumption to Bryce 6 level
Bryce : Implemented : export all selected objects in separate files;
Bryce : Fixed #0034592 : small corrections, build error fixes for Mac after Windows changes
Bryce : Fixed : exported mesh in FBX is rotated 90 degrees;
Bryce : Implemented #0034592 : supporting PTCH polygons type added for LWO2 format
Bryce : Fixed #0038685 : Crash on file saving after reset sky used on hdri sky.
Bryce : Fixed #0028944 : Importing .3ds objects fixed.
Bryce : Fixed #0034824 : Displayed filename;
Bryce : Fixed #0037043: Sun intensity resets when other properties are modified.
Bryce : Implemented #0038538 : tiled tiff's compressed with LZW algorithm loading added.
Bryce : Fixed : Opening compressed striped tiff's Intel Mac specific issue fixed.
Bryce : Implemented 0038538 : support loading Tiled TIFF images added. Only uncompressed tiled images are loadable now.