Hi,
Neues Update in Euren Accounts verfügbar: Carrara 8.1.0.97
Link: http://forum.daz3d.com/viewtopic.php?t=152109
Zitat:
"CARRARA 8.1.0.97 Beta is now available in your account!
If you own Carrara 8, you will receive a new download in your account to receive the newest build of Carrara 8.1.0.97 Beta. DAZ 3D's development team has been busy fixing bugs and adding new features.
Quicktime Mac64bit: You will be seeing updates to the 64bit Quicktime capabilities.
Coming soon! Mimic for the Mac and 64bit support for both Mac and Win platforms:
The development team is working on an update to Mimic for Carrara, this will make it possible to use Mac32, Mac64 as well as Win32 and Win64.
For those of you using the Mac, this should be great news. Look for this in our next release, the QA team is just getting their happy little hands on it this week.
Change log from the Development team:
TextureMap : Fixed : Fixed movie time position issue in UI
Quiktime : Implemented : Added Quicktime read support for the Mac 64
Import/Export : Fixed #0037366 : Fixed issue with importing props from poser file. Props was loosing hierarchy.
3DView : Fixed #0037366 : Fixed 3d view refresh issue that relates to IK.
Import/Export : Fixed #0038837 : Fixed problem with export to DAZ Collada. When object with Carrara transform have parent with Poser transform.
VertexModeler : Fixed #0036475 : Fixed bug with move along tool.
Animation : Updated : Slightly changed the workflow of editing multiple velocity tweeners.
Carrara : Fixed : Fixed transform comparison issue
FBX : Fixed #0035473 : Fixed transform issue on import
FBX : Fixed : Fixed shininess import/export value
FBX : Fixed : Added export/import of the bump amplitude
FBX : Fixed : Improved texture export in the case of texture multiplied by a color
FBX : Fixed : Changed import to set the scene size to medium
Carrara : Implemented : French translation update
3DView : Fixed #0039029 : Fixed mini modeler from appearing multiple time in the properties
Hair : Fixed #0038800 : Fixed crashes with hair modeler
VertexModeler : Fixed #0039099 : Fixed backdrop image position in the vertex modeler
Mac : Fixed #0039105 : Fixed crash with gradient picker part on the Mac
Carrara : Fixed #0039189 : Fixed file permission checking
Carrara : Fixed #0039219 : Fixed memory leak in PNG image format
SplineModeler : Fixed #0037317 : Fixed unit scaling display issue
GraphEditor : Fixed #0038178 : Improved UI to add more room around graph
Physics : Fixed #0038979 : Fixed loading of previous version files
Collada : Fixed #0032927 : Added option to select the up axis on export
3DView : Fixed #0037847 : Fixed view zoom and pan position when loading a file
3DView : Fixed #0030147 : Fixed universal manipulator issue with constraints
FigurePrimitive : Fixed #0039059 : Fixed LOD issue when the figure is not in reference position
3DView : Fixed #0037847 : Improved fix of problem with view zoom and pan position when loading a file
3DView : Fixed #0039464 : Fixed map backdrop issue when no texture map selected
Build : Fixed rsync option to preserve resource forks
Carrara - Fixed - Fixed some repaint issues.
CR2 Importer - Fixed #0037140 - Fixed bug with missing runtimes when user installs content in "Runtime" root folder (e.g. E:\Runtime\Victoria4\Runtime)
CR2 Importer - Fixed 0037972 - Fixed missing joint issue when loading V4.2 Quickstart. Added support for joint limits set to infinity.
QuickTime : Fixed #0039380 : Fixed issue with the QuickTime wrapper
Paint : Fixed #0039617 : Fixed brush issue with non-normalized vectors
Mimic : Implemented : Updated the Mimic library to support 64 bit
MacOSX : Fixed : Fixed OpenGL view flickering issue mostly on the 32 bit
Rendering : Fixed #0038036 : Avoid the photon map cache to grow too big (this could create a memory allocation error on some scenes)
Carrara : Fixed #0039464 : Fixed time line invalidation issue
Known Issues in this build (PLEASE READ):
1. The Mac Render Nodes are still being worked on and are not part of this beta refresh.
2. The Windows Render Nodes may have issues with some plug-ins.
3. There are some Screen Refresh issues that we are working on but whilethey appear bad and can occasionally be annoying, they haven't been found to significantly impact stability or performance."
Gruss
rk66.