DAZ hat schon wieder ein Update für Carrara 6 bereitgestellt. Mit vielen Verbesserungen.
Patch 6.03
Änderungen:
Poser Native Import
• Import speed is improved
• An additional progress bar has been added to better communicate the status of content imports
• Applying a pose to certain figures with no IK Modifiers now properly positions the feet
Vertex Modeling
• "Invert Selection" now works with multiple objects again
• Polygons that have been hidden in the VM room are no longer being hidden in the Assembly room
• UV maps are now handled correctly on smoothed objects
• Taper modifier now does not cause objects to disappear and sometimes crash
• The eyebrow now remains in position after undoing Create Morph on a content figure
• The scroll bar stays in place when you edit a morph.
Modeling
• Spline Object: Creating New Master Object now gives the expected result
• Editing a cloned formula model from the Assembly Room properties tray no longer crashes
Interface
• Browser folders will no longer remain selected ensuring that all folders can display their content when clicked.
• Time Range in Hair Simulation Tab no longer truncates the time code
• Carrara Standard no longer crashes when using key frame tangents in the graph editor
• Spelling errors in the OBJ Export options dialog were corrected
• Scaling relative to the hot point now works by selecting “Hot Point only” for the Lock option in the Transform tab of the Properties Tray
• Changing magnitude of scenes no longer causes object scaling to be relative rather than absolute
• A malformed CBR file no longer causes a crash when the folder containing it is added to the Browser.
File Loading
• DAZ Studio importer is now giving better results for conforming and skinning.
• DAZ Studio importer is now importing all figure morphs
• DAZ importer no longer ignores the hot point values from DAZ Studio
• Importing any Mil 3 morphed character via the DAZ Studio importer no longer results in a figure without morphs
• 3D unit system preference setting is not ignored when loading files saved with a different unit system
• Opening certain .igs files no longer result in a crash
• Importing Poser scene no longer locks their frame rate to 24FPS.
File Saving
• Content figures exported to .car file format will no longer have their have their morphs and skeleton removed
Content Support
• Preview icons for some non-DAZ content no longer results in a "Not My Type" due to their image format.
Hair
• Rendering hair with Multithreading turned on no longer results in transparent blocks where there should be hair
• Deselect By tool for hair growth region no longer clears the entire selection
• Hair placed on a particle emitter no longer causes a crash
• The calculation speed for simulating hair on certain content figures has been improved
Network Rendering
• The IP address of render nodes can now be acquired from Macs regardless of DNS configuration
Rendering
•Clouds created in C5 now render correctly in C6
Physics
• Simulating physics when the scene contains conformed content with its motion type set to "physics" will no longer cause a crash.
Non Linear Animation
• NLA clips no longer prevent morph targets from working
Animation
• On the Mac, playing an animation of the punch modifier applied to a sphere no longer results in a crash
• Converting a Motion Path to Key frame motion keeps all path information