Bryce 7.1.0.44 Beta Build is now in Your Accounts (B7 users)

Es gibt 6 Antworten in diesem Thema, welches 2.650 mal aufgerufen wurde. Der letzte Beitrag () ist von Maxime.

  • Wow have we been busy, check out the new features and all the bugs fixed!


    New in this build:

    Video Textures
    Displacement Mapping-Bug fixes
    0037171: Spatial Sampling for displacement doesn't work
    0036825: Setting Displacement has no effect
    0036512: Displacement mapping does not respond to transformation tools
    0036511: Displacement mapping does is not responding to texture mapping modes.
    Anisotropic Shader
    Dirt Shader



    Fixed in this build:

    Bryce Bridge: Add progress bar to Bryce indicating status of data transfer;
    Implemented : Anisotropy for specularity channel
    Anisotropy is controlled by strength and direction, direction is calculated from RGB color as a vector (R-0.5, G-0.5, B-0.5), where RGB values are within [0..1] range, one can use textures to fine control anisotropy.
    Anisotropic influence can be further extended to blurred reflection and diffuse channel.
    Bryce : Fixed #0039195 : 7.1.0.3 doesn't load objects and alters volume materials.
    Bryce : Fixed #0039197 : Crash when selecting create terrain icon
    Bryce : Fixed #0039190 : Clicking on tree icon crashes Bryce
    Bryce : Fixed #0037706 : Loading object from library fails
    Bryce : Fixed #0039191 : Selecting trees from object library gives errors message
    Bryce : Fixed #0035043 : Objects excluded from being lit still cast shadows.
    Bryce : Fixed #0038476 : Bryce 7 PLE crashes when selecting the "Volumetric World" from Skylab dialog
    Implemented #0037267 : Reinhard tone mapping operator is added and used for exported images ( Mac side )
    Bryce : Fixed #0038924 : Specular Map Exponent doesn't accept numerical input;
    Bryce : Fixed #0037267 :tone-mapping
    Bryce : Fixed #0038128 : Deleted instances reincarnated after the master is removed.
    Implemented : Anisotropic reflections driven by texture gray value and calculated in tangent space.
    Implemented #0037267 : Check button now can be used to turn on/off using tone mapping for export and preview image
    Implemented : Adaptive tessellation for displacement mapping;
    Implemented : Displacement mapping for 2D Disk;
    Bryce : Fixed #0038875 : HDRI Transparency Control Greyed-out
    Now sky uses HDRI transparency slider to blend HDRI and sky, scenes that used blend will have to adjust transparency slider and possibly base sky colour.
    Bryce : Fixed #0039313 : Vol Slab crashes with IBL Mac B 7.0.1.10
    Bryce : Fixed : Volume materials from 7.0.x.x are loaded incorrectly
    Bryce : Fixed #0039375 : B7.1.0.14 Selecting Calculate Curvature causes a crash
    Bryce : Fixed #0039142 : Instancing lab 90 degrees out of Bryce world co-ordinates
    Implemented #0037267 : using tone mapped image for rendering background
    Bryce : Fixed : windows project build error
    Bryce : Fixed : Using tone map flag as parameter in compute color function is added
    Implemented : Specularity control for IBL
    Bryce : Fixed : Changed IBL specularity scaling
    Disable it for specularity control be independent of HDRI effect control
    Bryce : Fixed #0038032 : Volume material error
    Bryce : Fixed #0039428 : Scene files from older versions w/displacement crash 7.1.0.21 Mac;
    Bryce : Fixed #0038193 : Rendering displacement on pyramid can result in crash;
    Fixed #0038210 : Displacement does not render correctly on stones.
    Bryce : Fixed #0037267 : Black areas does not have influence on tone map operator any more
    Bryce : Fixed #0039471 : the tone map button is checked before tone mapping now
    Bryce : Fixed #0039472 : now tone mapping button state is reset when another HDRI image is loaded or new sky is rendered
    Implemented : Blending modes for HDRI backdrop
    Bryce : Fixed : Subdivide object base triangles when their minimal edge length is more small than micro-polygon size;
    Bryce : Fixed : Improved compatibility with Bryce6 IBL
    Bryce : Fixed #0039426 : IBL specularity slider stops responding to mouse pointer
    Bryce : Fixed : Update preview on blend mode changes
    Bryce : Fixed #0036599 : HDRI-Effect Intensity that goes negative as much as it goes positive
    Bryce : Fixed #0038923 : Displacement Not Working After Use of Specularity;
    Bryce : Fixed #0039473 : progress bar displays the tone mapping process when the check button is on and while exporting tone mapped image
    Bryce : Fixed #0039466 : equal HDR images share one tone mapped data buffer among them now. Tone mapping for HDRI happens only once - when the check button is pressed. Tone mapping for re-sized small HDRI preview happens every time preview is updated (works fast due to small data buffer)
    Bryce : Fixed #0038923 : Displacement Not Working After Use of Specularity;
    Bryce : Fixed #0037277 : HDRI include / exclude feature forgets setting
    Bryce : Fixed #0039466 : HDRI data management improvements - unnecessary copy avoiding
    Bryce : Fixed #0039467 : tone mapped image now created when check is pressed the first time only and lives until the HDRI is destroyed or reset
    Bryce : Fixed #0039468 : Appropriate re-factoring is made to remove render speed penalty when tone map is used
    Bryce : Fixed #0038284 : Stopping data transfer from D|S when no memory left and showing out of memory warning
    Bryce : Fixed #0039528 : Blending mode should default to Blend into background
    Implemented : Possibility to ignore sky color when shading IBL into background
    Bryce : Fixed #0039528 : Reset blending mode on HDRI loading
    Bryce : Fixed #0038136 : Displacement does not work properly with Boolean objects;
    Bryce : Fixed #0036462 : Fixed problems with bump in spherical mapping mode.
    Bryce : Fixed #0039590 : Using Volumetric World setting with IBL crashes Bryce
    Bryce : Fixed #0036960 : stuck in Windows desktop flickering redraw loop when minimizing
    Bryce : Fixed #0039086 : DS bridge in Bryce is not working
    Bryce : Fixed #0036123 : Partial restoration of corrupted scenes on load
    Bryce : Fixed #0039192 : Fixed attributes and edit family dialog

    ;) ;) ;) ;) ;) ;) :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D

  • wer oben genannte Bryce Version 7.1.0.44 installiert, sollte auch DAZ-Studio Version 3.1.2.20 installieren, erhältlich hier
    ABER, bei mir funktioniert das Zusammenspiel DAZ-Studio und Bryce 7 (genannte Versionen) unter Vista nur auf dem Admin-Konto, leider nicht auf dem normalen Benutzer-Konto --> das als kleine Warnung nebenbei.


    VG Maxime

  • ...und ich hab´s noch nicht erhalten...



    Sage


    Hast du heute erst in deinen Account bei DAZ geschaut? Die Bereitstellungszeit ist abgelaufen. Aber du kannst, wenn du Bryce 7 gekauft hast, deinen Download reseten. Da wird dir auch die Bryce 7 Beta Version 7.1.0.44 bereitgestellt.


    VG Maxime

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